It has several modes such as Capture, Free-for-All, Capture the Flag, Teamplay, and more. The game comprises a level editor and takes place in the stunning location, in which the player assumes the role of the protagonist. ( or zketches-CC0.Cube 2: Sauerbraten is a Quake-like FPS (First-person Shooter), Single-player and Multiplayer video game available to play on Cross-platform. This software is distributed without any warranty. To the extent possible under law, meow has dedicated all his copyright and related or neighboring rights to his work on zade-forever.ogz, zack.ogz, zaca.ogz & cc0.ogz to the public domain worldwide. Everything else is a new /gp 5 sketch of the works of Applejack, DarkCat, DeadGioGee, Doko, Fe, I.g.(, Jaquellz, Lolithia, Mephisto, Misan, Snowy, TK?, ? I practically left almost no cube of the original unturned, only most of the church was made by Pob, and some of the shipyard like the girders and roof by I.g.(. Zack.ogz: all my work on it is CC0 1.0 Universal. with - examples: ) - Possibly even rigged and animated? D Why not add free new map-models, while we're at it? :D (e.g. You heard it! 0.o A beautiful, free map shouldn't look too naked around the cubes! o.O Why not deliver a whole new free texture-set with it? :D could make it happen!! xO No more than 32.000 for /newmap 12, 64k at 13, and so on, in increasing difficulty. Trying to make every spot on the map accessible by foot, best without jumppads or teleports (hard: without pistol - nightmare: no jumping allowed!:D) makes the map more accessible and fun for everyone, especially explorers without edit-privileges!ġ6.000 cubes max ( in /newmap 11 ). Step it up another notch! 0.0 (#advancedmode) This will keep your low-poly layout almost indestructible, as editing inside a house with tiny grid may only affect the ceiling(upper floor), and has little to no effect on the walls (unless they're edited, ofc o.O) JUST HAVE A LOOK AT THE MAPS WILLL YA!!! xOO *pant* :Dīuilding the walls around the insides - means: a corner is 3 from the outside resized /gridpower 5 + cubes, that are built around the 4th, inside cube, which itself is resized from below, thus making it the ceiling of said inside, as well as the floor of the storey above! O.o. Which then can easily be delivered inside other maps, as an add-on or easteregg so to speak. Maybe one day entire maps are destructible, and you're set for the future! :D Looks much better too, and a lot more solid.īuilding and using material and textures only in /gridpower 5 and bigger (without /vcommands) on a map sized 11 makes it possible to rescale everything into a /gridpower 6 sized micromap laters. If you want to stitch sketches together one day, having directions in mind is key, as you can't rotate all textures and entities so easily.Ĭutting into grass gets you dirt, blowing a hole into a wallpaper brings out the bricks in the wall, etc :D The cube-engine is pretty special in 3D terms as in a way it can consider what something is made off. The tiny red cube on the bottom right corner of a selection points _south-east_. zombie-apocalypse-carnage-aquatic (deep sea shelter: for last 400 zombie apocalypse survivors)Ĭc0 : cube corp (company: cubicle or favela (36/48)) zombie-apocalypse-creepy-killinggrounds (industry: 10 bosses employ 10 workers each) zombie-apocalypse-dead-end (city: homes for 100 people) P.S.: for the actual MMO maps / ideas behind these sketches please see: Some of the most talented and creative people I've ever met in my life. I'd like to dedicate these sketches to my amazing sauerbraten friends, If you like the idea, it'd be awesome if you would come up withĪ sketch / map idea with a large crowd of people in mind!ītw, I'm not fixed on the term sketches, if anyone has a better To get a quick start to make their dreams come true!Īlso, a decent layout with big grids (low poly) everywhere provides In one, and an expert might equally be glad to have enough own space Organized are predetermined spots for new players to make their own.Īn inexperienced mapper will be happy for some guide and playable map When making maps with a 100 people, one good way to keep things gridpower 5 is the smallest size to build here! :D gridpower 4 is the height of the average Ironsnout gridpower 3 is a convenient cube size to sit on A sketch is a quick drawing, or a draft of an idea
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